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Deleting RPC objects

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Hi. I've been faced with a bug that stops me from coding and that's how when I instanite an object through rpc's to all (on server mode) I get a lot of errors when deleting it! So could I do an rpc delete? I don't even know if that's a thing but is there a way for me to delete an object called on every clients! Also the unity manual on this made no sence to me. Also if I instanite an object that is a network view when I delete other clients say something like missing network view and they start to crash! So yeah help me.

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