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Odd Point Light Shadows

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So I have a scene made up of multiple blocks. Every 4 meters is a new block/wall however due to there being no space between the blocks makes the scene look like that it's made up of large blocks. However I found that the Point Light was reaching into walled of areas. ![alt text][1] [1]: /storage/temp/51565-untitled.png In the screenshot above you can see a transparent wall. I made that wall material transparent so that you can see that there is a light in the other room however the light it still reaching the blue room through the wall despite the fact that there is a wall in between (the transparent wall does have shadows enabled). The light has hard shadows enabled.

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