Mecanim delay
I have a trigger (called punch) in mecanim so that when the player clicks it is activated. I have a default animation which is just an empty state and when punch is activated it transitions to a...
View ArticleOdd Point Light Shadows
So I have a scene made up of multiple blocks. Every 4 meters is a new block/wall however due to there being no space between the blocks makes the scene look like that it's made up of large blocks....
View ArticleHow to make a dedicated server
So I've been making a game in unity that has multiplayer. The issue is that the host would have a lot of lag as it has to load a lot. As well has he has to stay afk on the server to keep it online. So...
View ArticleCanvas Scalar Scale with Screen Size Bug
I have a UI image that takes the top 20% of the screen. I've set the Canvas Scaler to scale with screen size and set reference resolution to 1920x1080. The screen match mode is shrink and reference...
View Article[Closed, I guess] Imported font appears very messy on UI Text
I've imported a custom font and placed it on a UI Text. I've noticed that there are multiple lines around the characters on the text. As the text is scaled down more random lines appear and as it's...
View ArticleNetwork Discovery is not working over multiple devices.
Okay so I have spent the past 48 hours trying to figure this out but I can't. I'm trying to use the Unity Network Discovery component to have the clients find any local servers. All I want is for a...
View ArticleGet imported model to look nice
Now I know this is very vague but I've never really looked at the graphics part of unity, I've always just really coded stuff and left all imported models as they are but I would really like to know...
View ArticleClash of Clans clan system
I would like to know how the clan system works on Clash of Clans as I would like to have a similar system in my own game. I've tried looking this up on the internet but it just comes up with how to...
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